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Konami

Though 2019’s modern remake of the iconic video game “Resident Evil 2” was widely acclaimed, the title did take a few big liberties with the source material to update it for modern times.

With so many game remakes in recent years, there comes the obvious question of whether to remain faithful to the original, no matter how outdated it can be at times or to shake things up not just visually or gameplay-wise but narratively as well.

Bloober Team (“The Medium”) is currently at work on the highly anticipated remake of the iconic “Silent Hill 2”, and according to them, the plan is to stay faithful to the 2001 original as much as possible.

Chief Marketing Officer Anna Jasińska spoke with DreadXP and was asked about recreating a horror game over twenty years later, a time where there are far fewer limitations on game developers design wise. Jasińska says Bloober won’t be straying much from Team Silent’s path:

“We are focusing on bringing the distinct, visceral atmosphere back in the modernized Silent Hill 2. Longtime fans shouldn’t worry about us ‘missing the point’ while we’re livening up the title. We faithfully stick to the traditional story canon while remaking the gameplay and updating the graphics from the ground up.

These are the reasons why Konami entrusted us with the remake in the first place. A big visible change is the adoption of an over-the-shoulder camera, which altered the perspective of a few iconic set pieces, but also meant an overhaul to the combat system.

The latest technological achievements do wonders when it comes to making the visuals pop. As you see, we are not straying away from the original concept of making this cult classic; we just have some ideas on how to make the peculiar scare factors more appealing to a contemporary audience.”

Bloober is also working with some of the game’s original creators, like Akira Yamaoka and Masahiro Ito, to ensure authenticity.

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